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  1. Colossus

    Sep 17, 2013 · Overview Colossus is a Java clone of Avalon Hill's Titan (tm) boardgame. It allows hotseat play, play versus working but not very strong AI players, and network play. Beside the default …

  2. Colossus and the Colossus Public Game Server

    Nowadays I refer to this mostly as "The Colossus Public Game Server". Or, the Public Game Server (PGS) is the server (machine, host, thing-that-has-an-IP-address) that runs the server side part of …

  3. Colossus README - SourceForge

    Colossus is an attempt at a Java clone of Avalon Hill's Titan (tm) boardgame. It's not finished yet. Right now it allows hotseat play, and play against a mostly working but not-quite-ready-for-prime-time AI. …

  4. The Colossus Battlelands Builder

    BattlelandsBuilder is a (crude) tool to interactively create Battlelands for use with the " Colossus " Game. It has the same requirements as Colossus itself, see README and Colossus build-HOWTO .

  5. Colossus network play

    Colossus is now playable over a TCP/IP network. However, the network functionality is still not perfectly stable (it has improved a lot recently, i.e. since beginning of 2007), and the setup of a networked …

  6. Colossus - Get Players startup dialog

    Jul 6, 2010 · With Colossus one can play "Standard Titan" (the original board, creatures, etc.) as well as a number of variants - modified board and/or creatures (different/additional ones, their skills and …

  7. Frequently Asked Questions for Colossus - SourceForge

    Java Web Start is designed to auto-update without user intervention. This means that the only way to keep it from updating your game is to make sure you're not connected to the Internet when running …

  8. Building Colossus - SourceForge

    Build process Once you have the tools set up, Colossus basically builds itself. First you need all the source files. Snag the latest zip file from http://colossus.sf.net/download/ or (to get the newest …

  9. Colossus - Options on client side (MasterBoard window)

    Aug 27, 2009 · Loading a game that involves network (=remote) players is possible, but one has to do it "exactly the right way" - see the FAQ in Networked Colossus (at the bottom of page).

  10. Colossus - Web Client

    If there is no proposed game interesting for you, you can propose one by yourself - it will be proposed with the settings which are currently set in your Game preferences section.